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(+1)

very cool core gameplay and idea, it's cool to imagine a fully fleshed out version with more and more mechanics 

Yeah, we had a list of features and we had to cut out so many things in order to get it all done in time for the jam... little things from more sound effects for things, more upgrades, power up items and a "special" gauge among others.


Luna and Shira both have expressed willingness to continue dev on the game after the jam ends, so any and all feedback/suggestions are appreciated!