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XeroTerragoth

19
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A member registered 6 days ago · View creator page →

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This was a pretty fun puzzle game, was a little quiet though.

Thank you! My daughter designed him to be "cute" lol so she will be thrilled to hear that!

Thanks! There were plans to make the flashlights beams with larger spotlights and add police who had guns, but we only really had 3 days to do it all :D

Gotta say, I enjoyed this one and actually found myself playing it for more than just a few minutes like a some games.  Nice strategy concept, fit the countdown theme.
Only complaint is when full screen, you music becomes something from my nightmares j/k lol

I am good at typing and I could barely get 4 words in after trying like 8 times lol too many buttons in too fast of order.

It was a neat idea, a little confusing, but cute.  I had to read the directions twice because I wasn't sure what the point was lol I got all the orbs in order, then got them in the hole and... nothing after that? 😢

Ok I really liked this one, I think it was very creative, had a good theme, narrative, etc.
Only problem is I was so busy trying to vacuum up hamster turds that I burned the chicken T_T

I liked the music, but my rock got huge within like a minute or so of playing and I couldn't see anything for the rest of the game lol

Kind of cute lol took me a minute to figure out to wait 10 seconds and look for one of the little dudes to die

I wish I could put the dynamite inside Gubgub instead of his cauldron lol 😡

Interesting concept!  It was like hot potato, but you can throw the potato at an enemy to nuke him and his friends.

I got a high score of 11 lol...

Is the hitbox on the turret just really small or something? I kept "missing" it even though it looked like I was hitting it.

Ah lol I gave up at the finish line I think 🤣

Gotta say, I was confused at first and got stuck a few times, but it was an interesting concept.  Like a platformer combined with a puzzle game and it was kind of addicting once I got the hang of it.

I have to say this was one of the more interesting / creative entries I've come across so far!

I could see this concept expanded to a dark novel-type game.  I think it could use some atmospheric music or ambient sounds at least (maybe even voiceovers for the calls).

Though I have to admit, there were a few times where I just kind of guessed to get to the next level 😅

Was a little confusing at first, but when I realized that one phase is run and the other is attack, I did pretty well... 23,800 points 😁

It was interesting, but I am apparently bad at jump-dashing lol, got like 4 or 5 levels in and just kept failing 😅

I liked the time ghost concept, but some of the jumps were pretty tough.  Kept jumping too short and hitting the edge or making it and falling off the edge of the railing.

It was interesting, but I am apparently bad at jump-dashing lol, got like 4 or 5 levels in and just kept failing 😅

Yeah I had considered that actually, along with more upgrades and enemy types (one was going to be a civilian variant and later some police would have guns), but time did not permit sadly lol

Yeah, we had a list of features and we had to cut out so many things in order to get it all done in time for the jam... little things from more sound effects for things, more upgrades, power up items and a "special" gauge among others.


Luna and Shira both have expressed willingness to continue dev on the game after the jam ends, so any and all feedback/suggestions are appreciated!