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F*cking Among Us, despite this the game is actually sick as hell. It's very overwhelming starting because the bacteria reproduce faster than you can really understand, but once you're able to get past the brief harsh learning curve it's actually really fun trying to manage the colony without it going dry or rampant. I love how every item gets a use, sprays for on point crowd control, turrets to keep the swarm stable, lures to make sprays more effective and walls to keep a portion of bacteria safe. The music is also pretty banging. To be critical I think the upgrades are way too cheap, at least have the later upgrades be more expensive and once the mechanics click in your head you can get a setup that can last you forever. Otherwise I really loved this game, very creative!

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Thanks a lot! Yeah, a lot of the critique (badly priced upgrades and bad early game pacing) stems from us not doing basically any playtesting prior to the deadline, so that was a fault on out part. But either way thanks for playing and having fun with our game! :)