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(+1)

Absolutely nailed it with the art! The idea of a sword that closes down itself is pretty cool! It adds variety to the pacing of the game, forcing the player to take a step back and maybe upgrade the sword and focus on dodging. The green blob enemies were a little too fast for me tho, and i wish there was more feedback to the weapon swing so i could tell how big the hitbox on my sword is For a 4 day project, this is an insane amount of work!! Great job!

(+2)

Thank You! There is also some balancing and bug fixing todo, but time was really the problem here.