Very nice and chill incremental game. It gets repetitive near the end, but the "rare matter" were funny.
One or two other types of upgrades would have been really nice to avoid long stretches of just waiting.
Thanks a lot for trying my game !
Yea I figured I needed more upgrades but I had issue with balancing since I had no playtesters :(. The other motivation to not add new upgrades is that it's mostly in end game, and I wanted to enforce the fact that you consume the universe, and have a bit of a retrospection and void effect.
Unfortunately I started developing pretty late in the weekend so I couldn't really play on the "different gameplay" side and I went to the "big numbers go brrr"