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(+1)

Really cool that having fewer upgrades is tied to you being alive or dead! Super cool design space to have the cheap but negative ones that just keep you chugging, but woresen your movement or damage (speaking from someone who had to play backwards multiple times in a run) Super cool! 

(+1)

Thank you for the feedback :3

im glad that the game design intent can be felt through the gameplay at least somewhat :D

Thanks for playing <3