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(+1)

I tried, but I still couldn't figure out how to play. There's a severe lack of audio and visual feedback. That would have helped me understand the mechanics better.

However, I want to note that the scene from the photo (or whatever it is?) is nicely put together. And the balloon-blowing mechanic is fun (but it's sorely lacking in sound!)

In any case, well done for finishing the game!

Yeah... I updated the description to sweeten the pill, but thanks for the comment anyway! (The game has an ending, but it's a shame that many people might not get there due to the control design.)

Description updated, if it's not hard, please give feedback on controls 🙏

It got better. Now at least I beat the game :)

But in your next project, take care of the feedback from the game. There is a great lack of inhalation, exhalation and the like. This not only makes it more immersive, but also helps you understand how the mechanics work.

(+1)

I truly realize all of this now; it’s just a shame I couldn’t make better use of the development time. I don’t want to point fingers, but one of the issues is actually mentioned in the credits... *ahem*.

I’ll aim to apply the lessons I’ve learned to a new version of the game built from scratch, prioritizing deeper gameplay and total immersion.