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Agree with the other comments that the aesthetics really stand out. At first, I was a little concerned with the difficulty given that the bullets only came from one direction, but I like the evolution. In particular, I think it's really interesting how, instead of just adding the obvious bigger and faster bullets, there are big, slow bullets. They do a good job zoning off areas of the screen and giving you space to dodge the smaller, faster ones. Really neat!

I also agree with Delovoid that the stages could go by faster, with a faster ramp up in difficulty, but I had fun anyway. 

Great job!

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Im happy you had enjoyed my game like i said  for other i was clearly try to equilibrating to into me i dindt bring someone to test for me like i dindt do generally like i did just what i think is hard like equilibrating to my level something like that i will not lie im bad i was getting my best rank until "  pro  " i will try to requelibrate it AND THANK YOU FOR U RESPOND