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(+1)

Yes, my key dropped from the chopped tree, I believe I got it and went to the door, but couldn't interact with it

(+1)

I believe I figured out the issue. The player collision box is slightly too large so you technically clip into the door when too close to it, so your raycast is pointing at 'nothing'.

In an upcoming fix, I will revise player collisions and add text UI helpers to let the player know when they're able to press E to interact with doors, resources, etc.