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Seems like a good concept, I just didn't know how to win the level?
Good luck!

thank you! Unfortunately, due to my poor time management, I didn't have enough time to implement the win condition yet... TAT

the original concept was that you need to choose the correct path to take damage and collect the enemy's attacks back. In other words, within a limited number of steps, your goal is to "heal" both the player and the enemy by reversing the animation.