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I realize now that you may be referring to the Health and Repair status covering up the precious bit at the top of the screen. Yeah, I had considered there effects on gameplay but it wasn't too much of an issue for me myself so it was low on the priority list of polishes. In the final polishing stages this and some other things were over looked (for example the timer for 1 minute and 5 seconds says 1:5 instead of 1:05). Definitely if I had more time I would have gotten around to experimenting with the UI. Thank you for your feedback.