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Paper puzzles like this are always pretty fun. Would’ve liked to see a bit more complexity with perhaps more of the mechanics present in each level (such as the split node). I think that the logic could have also benefitted from obstacles present in the middle of the board, opposed to the board being just a rectangle. This has a really good level of polish, though, and was fun to play.

I realized pretty late that the split node was never incorporated in the bigger levels. I wish I focused more on level design than polish, but I hope I hit a good middle ground. Thank you, glad you enjoyed it!