So, first round I tried to play a bit careful, and quickly found myself overran from every direction. The next round I played like rambo and that was so much more fun. The feedback you get from the game with it's flashes is captivating, and I was immediately imagining having to fight this tetrahedon-demon later on.
F dem Trianglez, and F dem Circz
The pacing is good, but I need more options. I need to feel like it matters to kill a circle/triangle. Narrative is fun. Maybe you can throw in a cutscene where some circles are taking away my wifey square.
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Haha, "play like Rambo" is exactly the intended way to play this game! Glad you enjoyed the game feel and visual juice. The idea about a cutscene with a kidnapped wifey square is hilarious and actually brilliant for the plot, love it! F dem Trianglez and Circz! Thanks for the awesome feedback and good luck!