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(+1)

Much enjoyed! Loved the risk/reward design of collecting blood particles and choosing when to use the grenade. My only complaint would be that rounds felt like they lasted a bit longer than needed.

I was struggling to find a way to balance the difficulty of the game, and the round lengths were part of that. I didn't want them feeling so long that they were boring, or too short that it wouldn't be that intense. I might consider tweaking things after the jam, things like this just need loads of feedback and playtesting. Thanks for playing though!