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(+1)

very fun, levels were enjoyable and intuitive when introducing new concepts, however the level with the bomb launch took me a few tries to get the timing right. the juggling concept reminds me of hollow knight a little and its very interactive. my favorite level was the one where the bomb launches the other and you have to catch it. i feel like the bombs could fall a little faster as the gravity feels inconsistent with the players. (also shoutout wavedashing)

(1 edit)

Thank you for playing and writing such a detailed feedback. The gravity of the bombs are reduced due for balancing, to make it easier for people who are not familiar with precision platformers. I'm glad you enjoyed it!