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(+1)

Atmospheric, great ambience. Took me a few rounds to figure out the flow but it was highly addictive when I did. The general idea is to roll your dice pool of 4 dice off against the CPU, aiming for their total to be as close to 24 as possible. You have 4 dice you can roll in any order, plus 3 distinct, one-time-use abilities per round. Some rounds were nice, quick, snappy, and restarts are instant and gratifying, but some rounds had be doing mental maths, thinking about averages, and trying to decipher exactly what move the CPU might use to snatch the game off me.

I'd like to see a little more UX clarity at certain phases, I found myself not realising it was my turn to cast a dice a few times, and potentially an indication as to which abilities the CPU has used that round, though I understand that might take away from the need to track things and reduce the challenge. Very intruiging experience, would like to see it taken further.