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(2 edits) (+1)

Honestly this game deserves a paragraph. Best I've played in the jam so far by a long shot. I finished it after stupidly struggling on the 2nd last level but even after 15 mins of trying it wasn't boring me. The gameplay is so insanely good as the plan perfectly allows for practice and the final run is so clean and makes it feel so satisfying. The decisions around the gun mechanics has just the right amount of depth. The level design is top notch, increasing in difficultly. I adore the second last level. The last one lacked a bit but was still good. I think the chandeliers are a great obstacle, equally dangerous and useful; a risk. I got one level on 0 seconds so that was just so exhilarating.  The countdown theme is simply added but the core of the game and adds to that perfectionist gameplay. The fact you have to gamble on your skill to do it in time adds further to that perfect-run gameplay and is another layer of sensical complexity. The style is perfect and so polished. The colours, shapes and designs are so suiting and the theme is awesome. The music and SFX add perfectly, not repetitive or annoying, but just a tone setter and not too disturbing at all. My only nitpick is that the predicted time should stay at what you had it last attempt. Amazing work, I am probably missing something and cannot put it all into words. I would seriously pay to see a full release and hats off to this short masterpiece!