A neat concept for a horror game! Taking away control from the player generally is what makes horror good. While playing, I could still see a bit out of my blink, which made it more just feel annoying then an actual loss of control. The goal also wasn't exactly clear, I knew I had to open a door but I more just stumbled into the win. I think with a bit more work you could polish up that blink mechanic and make this a very spooky game! I also loved the monster design, that was very creative and well done.