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(1 edit) (+2)

I like this game a lot! The visuals are interesting and experimental, and the gameplay is very simple but very fun. The option to play without a timer was greatly appreciated, since it gave me time to strategize about how to build around the disaster. My only criticism is that I wish there was a way to see what disaster a level has beforehand so you don't have to guess what to build.

Thanks, very valid criticism! We wanted to surprise the players.