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(+2)

I got 143 high score!

Here's a few tips and feedback:

  • I like the idea that you have to "goomba" as many fishes as you can before the timer runs out.
  • I'd suggest to make the player a little less slippery, GMTK actually has a good video about this, it's the one about Celeste (It would really improve game feel).
(+1)

i made it non-slippery but then i thought no the slipperiness was cool. and then here we are. really cool high score.

(+1)

I think the slipperiness is fine for this project.