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(+1)

I finished this and honestly had fun with it. The art and general vibe of the game is really cool, and I also found a shortcut (I don't know if I was meant to find it or not) and finding it was fun. There are a few things I think you could improve, though. If you had more time then you could've improved these things and had this experience be genuinely great. One of the things I'm referring to is that the jump is very floaty, which wouldn't be a big issue if the level design accounted for it. Unfortunately you occasionally have to make some precise jumps, which is annoying because it is practically impossible with the jump being floaty and the movement speed being relatively fast. I also think the game would benefit from checkpoints, especially if you want to expand the game with more levels. Great job, though!

(+1)

Bro, thanks for playing my game! This was my first time designing levels, and it was also my first game jam. Building everything from scratch within the time limit was really challenging. Thanks for taking the time to leave such detailed feedback—I really appreciate it and I'll definitely look into those points. Even with all the challenges, I had an amazing time making this game. It was a wonderful experience!