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Hey!! We had a similar (is) concept. Thats so cool that we both thought of New Years Eve. I Liked it, the writing is funny at places and I dig all the cool effects and pretty audio (my game has no sound, kill me now) I will say that I wished I could learn a little bit more things before I interacted with them. I think It could have been nice to have a feature where the player could be like “Oh that’s Jim, I haven’t talked to him in a long time” or “I don’t know him, but he’s wearing a T shirt for a band I like” etc. Just some things to go on when making my choice - otherwise it feels a bit arbitrary. But still, you guys got a lot done in time!

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I'm honestly surprised not as many people went with the New Year's theme! I was originally intending on having branching dialogue paths, even more characters, and even a second major location, but all of it had to be condensed down so I could actually meet the deadline. Maybe after the jam ends I'll go back and make an 'Enhanced' edition which includes all that. Regardless, thank you so much for playing!

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I like to keep updating my jam games afterwards. Its satisfying to see them a little more polished or with a little more content. Good Luck!