What a cute concept! Any game with a pun in the title is a great game in my book haha! There's some bugs with the UI and I'd love a more modular tutorial in regards to the excalation of card game mechanics rather than relying on trial and error, but for a short game jam project, this is very well done. Especially considering the scope of trying to balance a unique card game on top of drawing the cards and programming the mechanics themselves! Overall, great work!
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Hahaha thank you, I always try to sneak in a pun or two. Thank you for the feedback as well, I completely understand the point about the tutorial, that would surely be something I'd like to improve. It' s a tad too basic right now. In terms of UI, it might be that you need to play in fullscreen (when playing the web build), or did you encounter another problem?