Loving the colours in the art - the neon on top of the space BG is giving me Celeste Farewell vibes, if you’ve played that. The whole game has a great atmosphere for a classic arcade kind of experience!
I found myself wanting a bit more from the gameplay, though. The asteroid belts are a good start, but they never feel very difficult to dodge, meaning dooing it for 10 minutes gets a little dull. Plus, the socring seemed to rely on bullets shot randomly out from my player, so I didn’t have any control over how I actually did in the game. I think you need another layer or two of challenge/player agency to keep the game engaging.
Good work overall!