Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hey so 1) I love the FEEL of your game dragging the ball and it fall your mouse feels nice and its smooth with the way it changes direction not jerky at all. I like ur map it's definetly tricky!! I think a common trend I see most people who make games think the bar or threshold is high to make it interesting but sometimes starting out easy lets the player get that satisfaction like I liked the first thing you did was introduce the key to the door for the player to understand you will need keys to unlock things but to be honest I didn't think about that at first because right after that i forgot and it went from easy to kinda difficult so a smoother transition would also help keep people engaged. I think most times i was trying to map out the area in my head with the limited time i have it would be cool to either have the map for the player to see where its going or instead a recharge station to go back to everytime

Hey, thank you for playing! I really appreciate the feedback, I am glad you enjoyed! I 100% agree, especially the difficulty level. I got stuck fixing issues and ended up having less time for tuning that curve than I thought I would have, definitely need to fix my schedule for the next Jam so I am less rushed at the end! really appreciate the feedback!