I would like to feel a bit more progression. Also I struggled with the game
Viewing post in The druid's garden exam jam comments
Yeah in the beginning i don't know if to make a more of a roguelike style or more a puzzle style, where events exist and the garden it's expanded each week. But because of the scope i end making more a little experience. And with the struggle you mean how win the game?, in this case you need to fill the bar with the green points (
), and how do you its with card and plant passives that only work when have water. Each card have a cost that reduce the time, time reach zero, you lose if you don't fill the bar, otherwise you win.