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Yeah, I might go with tinting + snapping - especially now that I understand better how to do quantization/snapping after implementing dithcam. This will drastically reduce the number of sprites, as well as giving far more options to the person making their characters. I will have to test how the snapping will behave, might even use that for skin recolouring. Nonetheless, I digress!

Yup, you are correct, just add the new sprite sheet. Remember to create a copy of said sheet for every body/shape, as well as for the facesets. The naming should be the same across all folders.

(+1)

That's great news! Skin recoloring would be pretty cool actually, could make for some cool fantasy races like smurfs water spirits or something. 

Thanks again for the info! Good luck and take care :)