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I think the twist on multiple jumps is very interesting! landing on platforms only restores a single charge, therefore you have to manage your jumps! However, the game is way too hard and there are multiple bugs I found that reduced the experience.

On the level where the swapping platforms show up, I managed to clip my character into the ground buy swapping platforms when i was inside of one.

The biggest issue I had though is the difficulty. Its not hard in a celeste-style sense where the difficulty feels intentional. When I die, it was usually because the hitbox on spike platforms/walls was too big or it felt like I didn’t actually hit it. I also wasn’t aware you could only jump two times in the air despite having 5 stored charges, which led to a bit of frustration until the realization. The clinging to the wall also feels really weird and janky, which im not sure if it was intentional in the first place.

While its an interesting concept and there are some areas that feel good, it comes off as a bit half baked. Which since this is a game jam game and you had a very short amount of time, Is a bit understandable.