The controls isn't what I expected which took some time to adjust. On the gameplay side of things, I REALLY like the idea of weapons pushing players back especially when used to get to places. I eventually found out you can just keep shooting with the shotgun and the fun goes up! I think if a game is designed around that, it makes aerial traversal fun to explore and fight. It even made the game feel so much more fun control-wise! :D
So yeah, it was good overall, I think there's a great concept to be had even if that seemed like a mistake. :P