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(1 edit) (+2)

Played a couple of games and a real improvement on an already great game. The AI now uses its troops more carefully with small scouting parties hoovering up resources but the main armies staying out of fights it cannot win and also building up reserve armies to counter attack if you take a castle with a weak force. The AI also uses the harbours which mean you can get a powerful enemy army landing in your rear and the AI also uses the full range of units which makes defeating it much more challenging. The game is also much smoother with none of the slowdown seen in the last build. Good work!

We are glad you are enjoying the update! If you end up seeing anything that needs fixing, let us know and we can put those things on the list.