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(3 edits)

I’m seeing inconsistent results in sending items to market through the market box. Using version 1.7.3. Using Gemma-4-Dense-Small.

I shipped 17 iron ores, but in the letter received the next day, only 3 iron ores were counted, and I only received payment for 3 ores sold at the listed market price.

I reloaded the save, shipped 17 ores again, and only 8 were counted.

I reloaded, shipped 12 iron ores, and none were counted (no letter received after waiting well past the usual delivery time).

Some small-number deliveries do work. I sent 10 iron ores and those were counted and paid for, I then reloaded and tried 3 iron ores, and those are counted correctly and I am paid for them. 11 ores, however, is counted as 4 instead!

I’m seeing this issue with other items as well. I sent 6 poppies and 8 lavender, but only the lavender were counted. On another trial, 13 lavender shipped is counted as 7.

Edit: A couple in-game and real life days later, just to see if the problem was temporary. I put 7 Morning Dew in the box, only 1 was recorded and sold. 

May I ask if anyone else is encountering this issue, or if they’re willing to try reproducing it on their end?

It's a bit random what gets "sold" the next day. It seems normal for your goods to take a few days longer to sell sometimes. The longest I've gotten was three days waiting on a stack of turnips to sell, but that was in high to normal demand for large stack of turnips I rp bought from Aldric and flipped. I think the tutorial says the more in demand the item is, (from the market board arrows) the faster it sells, but I haven't looked at the tutorial in a long while. 

This is just something I passively observed while playing casually

Waiting a week in game and only getting one sold. That does seem a bit off, unless the price/demand are low to begin with and stayed low for most of that week, resulting in only one being sold. In which case that's some crazy bad luck, but I ultimately don't know.

That's my 2 cents on it anyway.