Hey! Just tested the three levels, and to be honest I beat the game just moving forward, since the game stopped me from actually crashing. The car felt responsive, maybe it was a bit too responsive since it went completely sideways when I tried to steer the car, and that definitely felt like an obstacle. I didn't understand how to use the boost mechanic at all, but that can be polished with a bit more guidance before starting the races. All in all, it looks like an interested concept, and I'm looking forward to see how you handle it in an actual game!