This is the first time I've seen a tree-based text adventure game like this! Very cool. Unfortunately we got stuck trying to use the access card.
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Thanks! There seems to be a bug. The intended design was: drag the access card onto the character → character picks up the card → then drag the character to the card reader to open the door. But now it's reversed: dragging the character onto the card makes the card "bind" the character instead, and then the character goes to the reader alone without the card. The logic gets all weird. QAQ