I got 1:47 and 281m which was the high score for distance but idk if it submitted.
I love the surpirisingly horrifying atmosphere. I thought the corpses were just obstacles to trip over. I did not expect what happens when you run into them. The sound and music did a lot for the atmosphere, but the main loop did start to sound repetitive after only a couple rounds.
Gameplay wise, I like it. It’s simple but engaging enough to force you to create a strategy, but also so intuitive that I didn’t even need a tutorial to figure out what I had to do. I think it would be cool to have occasional lightning strikes that brighten up the darkness momentarily. You could also have monsters that walk towards the player very slowly to increase the tension. Imagine being forced to stand still as they creep towards you, and in the darkness they speed up and you can only hear the heightend pace of their footsteps.
Congrats on the entry, it felt very polished and well made