The menu, graphics and sound all seem very polished and give a good impression. The character customization and different guns also add a nice bit of depth to the game.
I think the gameplay is a bit frustrating. Possibly a skill issue on my end but I felt like I had very little control, I expected to be able to mouse aim but just horizontal aim in the direction I'm looking felt a bit clunky. I never felt like I had a good handle on the situation, basically shooting desperately towards my opponent, who worse yet kept jumping and dodging my shots, while occasionally being suddenly pushed off the map with one or two shots with no way to recover.
I think difficulty additions like your opponent jumping should be added piecemal, instead of all at once. I felt a bit overwhelmed trying to adapt and felt like I won more by luck rather than skill. But again, possibly just a skill issue.
The game overall feels very complete and well put together though, which is an exceptional achievement in a game jam. Good job!
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I recommed the burst pistol or the auto-pistol xD
I didn’t have enough time to really plan out a better the gradual AI difficulty… Current the Easy and Medium is just not aggressively pick create, items and shoot you slowly so you have time to get use to the game. However they all have the same survival rule (bullet dodging and edge recovery jump).
The jumping/recovery patern is really easy to figure out though, you should try to also get close to them for easier shot and try jumping to catch them on air (and push them off when they no longer have double jump)