Very cool game. However, once you build a strong enough engine, it becomes trivial. I abandoned my last run at level 25 because I had hundreds of resources and cards and there was no challenge any more. It needs something else to add difficulty as the game progresses or just a hard end-point for a run would be fine rather than continuing endlessly. Looking forward to seeing how it develops!
Oh it's you! I watched it happen. You're the only player so far to make it past level 10 without dying actually. You broke the game, ha! This is super valuable feedback though. This os survival mode, so i dont want to cap it (working on campaign as we speak). Do you think if we doubled the enemy increase rate after level 10, that would have left you dead? Or maybe i need a new and more punishing enemy (or two) at that point. Any ideas or reflections super appreciated!