Bump! This week's article is all about onboarding and first impressions. Using Mage vs. Demons as a case study, I look at how iterative improvements made the game more welcoming without sacrificing its challenge.
Bump! This week's article is all about onboarding and first impressions. Using Mage vs. Demons as a case study, I look at how iterative improvements made the game more welcoming without sacrificing its challenge.