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The concept of the game is funny, seeing the character getting super stretched when you get high score is the highlight of the game for me and a good reward for having the player reach high score. But the timings on when clicking feels odd, i never felt punished when clicking too early or spamming, and neither rewarded for clicking exactly when the food was in the circle, the evaluation word for each food felt a bit arbitrary with this, i felt that especially in very hard, where i'm still not sure if i had to double click when 2 foods were really close to each other or even in the same horizontal line.

Also having the music loop after around 40 seconds for songs was a bit frustrating too but i guess you had no choice around it and couldn't have the full song.

I liked the 5 different characters models and their animation, they each felt unique and transcribes their fantasy role well. A little last thing, after finishing a song and having every participant go to the weight machine, when each of them go to the left to sit after having their weight calculated, after the first one, the participant walks over any participant to go and sit at their place, it goes well and is funny with the overall game but i wanted to note that.


(+1)

Hey thanks so much for the feedback!!  This game was made for a game jam in 3 days so I didnt expect to be 100% polished, it was really just made for fun and i wanted to see what I could accomplish in just 3 days.

Yeah i saw that it was for a gamejam, the feedback was not here to be rude or something like that, hope it wasn't the case! The core idea of the game was there it was just little things i wanted to point out, even if the timing part was a bit rough. Hope you had a lot of fun making it, good work for a 3 days jam!!

I didn't think it was rude at all, in fact I thought it was very constructive feedback!