There should also be a crossover of all the Mega Man series: Classic, X, Zero, ZX, Battle Network, Star Force, and Legends, like Mega Man X Dive and Mega Man Battle Network: Operate Star Force. This should combine elements from all the series, such as learning and reusing Special Weapons from the Classic and X series by defeating Robot Masters and Mavericks, Battle Chips used by Mega Man.EXE & Mega Man Star Force, Battle Cards from Mega Man Star Force, MegaMan Volnutt's Arm Parts Equipment, Armor Parts from Mega Man X, Mega Man Legends and Mega Man Battle Network Style Change and Cross System, Zero’s Weaponry from Mega Man X and Mega Man Zero (Exclusive for Zero, including Zero forms from Mega Man X and Mega Man Zero, the Blade Arm from Mega Man Legends, Chips from Mega Man Zero, the Z-Saber Battle Chip and PA ZerCntr from Mega Man Battle Network) and Biometals from Mega Man ZX, Progression Mechanics like Program Advance, Galaxy Advance and Special Weapons developed by Roll Caskett combining elements from all the series, and adding Mega Man X, Mega Man.EXE, Mega Man Star Force, and Mega Man Volnutt to Smash as alternate costumes for Mega Man, enhancing their movesets and a new Final Smash with elements from all the series in this crossover game.
In this game, items could be combined like Roll Caskett does in Mega Man Legends, combining elements from all the series.