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Seriously good lighting effects! My favourite is the pulsing rings around the chips.

I’m not sure if I think the hover would be better off being a separate input to the jump or if I just need to git good but I definitely struggled.

From what I can see there are a tonne of puzzles which is really impressive for a jam game.

Very interested to see how what makes the text fade-out look so cool!

Great work, feels kind of like if VVVVVV had a baby with Animal Well.

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Ty for the feedback! For the fade out, it's a normal tween between 1.0 and 0.0 on the modulate alpha, but I apply color quantization to everything. So my color palette has 6 shades of orange ranging from nearly black to very bright orange, and so the values snap to those six values as it fades out. I was pleased with how it turned out.


Ahh that’s really cool, I’ve heard of colour quantisation but I’ve never tried it out myself. I suppose it’s kind of required if you want to stick to a colour palette while using lighting effects. Thanks!