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(+1)

This is a solid entry. It's fun, the art, sounds, and controls all fit the theme. Definitely reminds me of Dig Dug with the boulder dropping and the, you know, digging (duh!)

It was a little too easy though. I feel like the only real way to lose is to get impatient.

(1 edit)

I agree with it not being very challenging. During the Jam, I tried experimenting with a row of boulders following the player from above but it was either too easy to run away from or too difficult once it caught up. I may integrate other hazards as the player descends if I ever revisit this, thanks for the feedback.