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I've got the Pro version and yes I added the Pro launcher to my custom binary options in coppercube.
Have the parameters changed in ccbGetClosestNode as the message also points to invalid or missing parameter ?
If you say you can run the demo without problems using the latest API then must be something I've not setup correctly.
I get surface sounds for the terrain and plants but not for the objects platforms wood, metal etc.

The original demo executable works fine but when compiling a new binary with the latest API that's where I get the error messages.

For the Pro version you have to use the "Pro_Studio_bin" binary version. Run it and should be fine. I have checked on both free and Pro version using Steam Pro and both work fine with no issues. Its something you havent done right. Download latest versions from Ithio again - just refreshed them again now for both the 'Terrain walk sounds' plus the latest API's version 2

(2 edits)

I've fixed the problem! The ccbGetClosestNode had incorrect parameters set in the behavior_Terrain_walkSurface,js script. I commented out the line below and replaced it to make it work with the updated APIV2 function:

// get fall collision node
if (this.using_water && collPos.y < water_height) { collideNode = this.water_node; }
//else {collideNode = ccbGetClosestNode(pos.x, playerY, pos.z, collPos.x, collPos.y-0.5, collPos.z);}
else {collideNode = ccbGetClosestNode(collPos.y);}