Wow, pretty cool, very fast submission. I didn't read the instructions, but I managed to win by clicking the biggest number near the top most of the time. I had to restart a few times on the red level but got it the third time around. Pretty cool concept just needs a better tutorial so I don't feel like I'm cheesing it, haha
Thank you! I’m working on improving the level design. Since I have experience with tower defense games, I’ve developed algorithms to automate the level design process. I’m aiming to improve the visual quality a bit more with Love2D. I also feel like I want the game to have a bit more of that “game-like” feel. Plus, I’m thinking of making the puzzles more challenging. But I’d like to emphasize the “countdown” aspect a bit more.