Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Quite interesting game, definitely gives retro (and flash game) vibes. Having lots of spells is nice if you know what's available to you and you can switch between them easily.  Now, I had no idea what kind of spells I have and the charging time was kind of slow. The charge could work but perhaps it should be faster. Perhaps you could've had split the spells in three and have three buttons to charge, making them more available altogether.

I also feel there was text overload on screen. At least the combat log could have been hidable, or omitted completely since you still see the damage numbers flying.

Well done!

(+1)

Thank you for playing and the feedback. This game has a major bug thanks to my limited coding skills. Everyone's spell charge is based on their computer speed. I only managed to figure out how to deal with it 3 full days after submission was over. Next game jam will be better than ever. haha. Cheers.