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Thanks for the comment!
ALSO WTF THAT IS A HUGE BUG HOW DID I MISS THAT T_TTTTTTTT FUCKK T_T

thanks for the feedback though, I think the main problem was I didnt do enough (or really at all) playtesting so couldn't tell stuff like length of game, or some stuff thats too vauge properly ;// as for the low res assets that wass ehh mainly cause of the jam and the asset restrictions it put T_T so kinda intentional but also bad ik

It was just 2 days so not a big deal. Not being able to playtest also is common for shorter game. (I could not even fully make my game so playtesting was not on the plate)

I have done the same mistake of restart not resetting global state in one of my earlier jams too :) .