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Thanks. yeah I neglected all the UX and polish to get these systems working with few bugs.  

You can wait until the enemy is overheated, and then rush in on them and shoot with your poor accuracy.  But I'll probably add a 'stand still' to aim mechanic.  Thanks for playing!

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Yeah, and running in while they're overheated does make for some tense situations, which is fun. I hope you stick with it! The mechanics and general game loop really are solid