Really nice little game! The level is well-made, and I like how many unique situations you created within it (like trapping the charging station with the spikes above it, making some sections have a low roof to make it harder to jump over things, throwing in some branching paths, etc.). Having an entire (albeit simple) bossfight on top of that was great!
For some feedback, I think I would only point out the fairly obvious things, like a lack of polish on some of the animations and hitboxes. Other than that, this is great work for your first game!
I definitely think the main character's design, big evil robot boss's design, and the use of the theme are the highlights here. I hope your future projects carry on that idea of embracing creativity, and I hope you all don't let your sparks die!
Oh, and I think every game should have its main character bust a move at the end, it makes everything better.