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Armor redesign
Since the avatar was changed when I created the character creation screen, I had to match the pose and new armors to the new design. Here you can see several examples of 3 existing armors and some equipment variations.

Armor deterioration
It will be an important system; different armors will have different amounts of durability, but when armor gets destroyed, enemy attacks will go into their secondary, stronger modes, resulting in different animation variations. Keeping armor repaired will be important.

Mages' armors will have lower durability, but be easier to wear, where full plate armor could have even 10 durability. Sexy armors, on the other hand, could cover very little but be indestructible; they won't protect you from monsters, but maybe that's your... strategy?

Extra details
In the examples, you can see the facial expression changes; this will be tied to how high the pleasure meter is for the player. In the future I will most likely add more details depending on the outcomes of the fight. Avatar covered in slime, cum, transformations, who knows. The system I'm designing will support that easily.