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I really like the idea of offering a small RPG that works as a briefing or debriefing tool alongside another game, while also being playable on its own. I also enjoyed the use of a standard deck of cards and the themes explored through the prompts.

That said, I felt the Kitchen ingredients were a little less present than in some other entries. The four categories work well, but I feel they could almost have been given different names without changing how the game plays.

Even if the ingredients didn't feel quite as deeply woven into the experience for me, I think the concept itself is excellent. The title is particularly well chosen, and I can easily imagine using this both as a solo journaling exercise or as a group debrief after a campaign.

If you expand the game after the jam, I'd love to see a few complete examples with four players. Seeing how different rounds evolve, how players build on each other's stories, and how the different prompts interact would make it even easier to imagine the experience at the table.