Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Well, first of all, I absolutely love the artwork, and I'm so glad a couple of goofballs like you took part in the jam. ๐Ÿ˜„

I absolutely love the whole concept of the hive and the Queen. It feels like a framework for so many different kinds of adventures. I can already imagine players finding creative uses for their traits—for example, if you're a honey maker, why not use your honey to glue your opponents to the ground during a fight?

The system seems simple but flexible, and I really like that. I don't know if you've had the chance to playtest it yet, but I'd love to hear what worked well and what surprised you during play.

I also have the feeling that reaching the second molt is going to be surprisingly emotional. Saying goodbye to a character you've watched grow sounds bittersweet... but at the same time, I think I'd really enjoy guiding the next generation and seeing my little bug's legacy live on through their successor. I love that idea. ๐Ÿž